![]() ![]() I pull out the faulty battery, we return to the hall, take any other battery, we take it to the elevator, go down. Without oxygen, the fire will go out, pass through the burnt corridor, we kill two monsters along the way. On the ceiling in the center we find the 3rd oxygen setting, turn off it. Take up, on the right of the middle floor we find audio recording (17). ![]() On the left and right there are oxygen settings, pull out the power supplies from them. Gravity is turned off in the large hall, and the further way is closed by fire. You can notice them by lying sounds.Īt the end of the tunnel there is a power castle, if we spend 1 node on it, we get: ruby \u200b\u200band bronze semiconductor, middle aid kit and cartridges. If you get closer to them, they will explode. Here is another new kind of monsters - living mines placed on the floor and walls. We go through the tunnel with a conveyor. After the victory, the store will be available.Ĭonveyor. The necromorphs of fat men are released from the abdomen a lot of crawling monsters, but if they shoot the fatels only in the head, no one crawls. We go to the square, fight with a portion of monsters. We go to the laundry, you can right on the right, you can go to a deadlock balcony, lies on it scheme "Sniper Rifle". We search a couple of open side rooms, in one of them on the table lies the power knot (15). Now only Psych Nolan remains with us, he says that Obelisk is installed in the government sector, you need to get there. After the flight, we land in the residential quarters of the Kassini Tower, where we were already. ![]()
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